Fuseau horaire GMT.
Former pro and l esprit libertin lisses now-caster.
De_nuke has a lot of its best parts removed without backstairs to lower and back bombsite and short hall in lower.Right now it feels like the recoil is just too strong, he says.How well do you think the game will do as an eSport?In a thread on the official forums, Kovanen calls CS:GO terrible and not by any means fun.I'm sure there were people who disliked.6, yet it has played a big part in how the last seven years of my life, so I'd hope other people get to experience something similar in their lives.
It feels almost black and white.
But Kovanen, who played on Team Europe in Valve's first big CS:GO showmatch late last year, says all this criticism stems from wanting the game to succeed.It all feels like they just really want to handicap the game by making it easier.I believe in eSports.Other figures in CS' competitive community have been outspoken about CS:GO's current weapon feedback.See some of the differences between.6, CS:S, and CS:GO in the video above.It's really hard to see player models from textures or random objects in the map.I spoke with him to get more perspective on what he describes as a handicapped game.I hope it will be successful, but with the way the game currently is and how I believe it will end up without listening to us, I don't think it can be successful.And on day four I still couldn't tell who was a CT or.Version française #24 par l'association vBulletin francophone.De_train is the worst with two towers, the bomb train in the middle of outside, oversized trains, ladders on the sides of trains, most of trains removed in the inner site, et cetera.
Kovanen is also unhappy about weapon recoil.
Not only does that play a giant role in the game being fun, it adds a lot of skill to it as well.
The bullet tracers are also really annoying and I don't understand why they're even in the game, It seems like another effect to make it more console-like; it's just something more that will get in the way of seeing things clearly.
So I just shot everyone at first to find out if they're a teammate or an enemy, Kovanen says of CS:GO's desaturated lighting.